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Border Patrol - Machinima Project
Wednesday, April 21, 2010
Props
Here are some props created for the project.
Guard Hut
Fence
Boom Gate
Monday, April 19, 2010
Trees
Using Tree[d] (a free program that's even free for commercial use) I created a few trees that will be used in my scene.
For the textures, I gathered some royalty free images off cgtextures.com.
Wednesday, April 14, 2010
Textured Model
The Model is now textured!
Texture Maps
Sunday, April 11, 2010
Low Poly
Finished the low poly version of the character.
Here are the screenshots showing the edge flow of the character.
Tuesday, April 6, 2010
Retopology Time!
Got started on doing retopology!
Some screenshots below.
Final Sculpt
Here is the final sculpt which is now ready to go to Topogun for retopology.
What's changed is the shirt. Fixed some fabric issues and added the shoulder badge which I almost forgot.
Monday, April 5, 2010
Zbrush Sculpt
Almost finished the sculpting phase on the character.
*Edit*
-Fixed some minor problems with the clothing.
-Added detail to the head
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Clyde
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